POV-Rayのデータ例
//--------------------------------------
// POV-Ray Ensyu 01
//---------------------------------------
//--(1)---setting & include-------
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
#include "shapes.inc"
#include "textures.inc"
#include "Woods.inc"
#include "stones.inc"
#include "glass.inc"
#include "metals.inc"
//--(2)----Eye position-------
camera {
right <-1.33, 0, 0>
up <0, 1, 0>
sky <0, 0, 1>
location <200,600,150> //------camera location
look_at <0,0,50> //------look at this point
angle 45
}
//--(3)---Light---------------
light_source { <-2500,2000,5000> color White*1.2
parallel point_at <0,0,0> }
//--(4)----Sky-----------------
sky_sphere{ pigment { Bright_Blue_Sky scale 0.5} }
//--(5)----Ground--------------
plane{<0,0,1>,0
pigment{color YellowGreen }
// normal{granite 0.3 scale 150}
// finish{phong 1 specular 0.3}
}
//--(6)----Primitives----------
sphere{<0,0,0>,40 pigment{color Orange} translate<150,0,60>}
box{<0,0,0>,<60,60,60> pigment{color Blue} translate<-30,-30,30>}
cone{<0,0,0>,40, <0,0,80>,0 pigment{color Red} translate<-150,0,30>}