16. POV-Rayのキーワード一覧

POV-Ray3.5で使用されているキーワード一覧を示す。キーワードにリンクがないものは、このマニュアルに掲載されていない。同じものが2つ以上ある場合、複数リンクがある。

A B C D E F G H I J L M N O P Q R S T U V W X Y Z

A
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aa_level aa_threshold abs absorption
accuracy acos acosh adaptive
adc_bailout agate agate_turb all
all_intersections alpha altitude always_sample
ambient ambient_light angle aperture
append arc_angle area_light array
asc ascii asin asinh
assumed_gamma atan atan2 atanh
autostop average      
B
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b_spline background bezier_spline bicubic_patch
black_hole blob blue blur_samples
bounded_by box boxed bozo
break brick brick_size brightness
brilliance bump_map bump_size bumps
C
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camera case caustics ceil
cells charset checker chr
circular clipped_by clock clock_delta
clock_on collect color color_map
colour colour_map component composite
concat cone confidence confidence
conic_sweep conserve_energy contained_by control0
control1 coords cos cosh
count crackle crand cube
cubic cubic_spline cubic_wave cutaway_textures
cylinder cylindrical      
D
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debug declare default defined
degrees density density_file density_map
dents df3 difference diffuse
dimension_size dimensions direction disc
dispersion dispersion_samples dist_exp distance
div double_illuminate      
E
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eccentricity else emission end
error error_bound evaluate exp
exp expand_thresholds exponent exponent
exterior extinction      
F
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face_indices facets fade_color fade_colour
fade_distance fade_power falloff falloff_angle
false fclose file_exists filter
filter final_clock final_frame finish
fisheye flatness flip floor
focal_point fog fog_alt fog_offset
fog_type fopen form frame_number
frequency fresnel function function
G
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gather gif global_lights global_settings
gradient granite gray gray_threshold
green         
H
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height_field hexagon hf_gray_16 hierarchy
hierarchy hierarchy hypercomplex hollow
I
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if ifdef iff ifndef
image_height image_map image_pattern image_width
include initial_clock initial_frame inside
inside_vector int interior interior_texture
internal interpolate intersection intervals
inverse ior irid irid_wavelength
isosurface         
J
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jitter jitter jpeg julia
julia_fractal         
L
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lambda lathe leopard light_group
light_source linear_spline linear_sweep ln
load_file load_file local location
log look_at looks_like low_error_factor
M
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macro magnet major_radius mandel
map_type marble material material_map
matrix max max_extent max_gradient
max_intersections max_iteration max_sample max_trace
max_trace_level media media_attenuation media_interaction
merge mesh mesh2 metallic
metallic method metric min
min_extent minimum_reuse mod mortar
N
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natural_spline nearest_count no no_bump_scale
no_image no_reflection no_shadow noise_generator
normal normal_indices normal_map normal_vectors
number_of_waves         
O
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object octaves off offset
omega omnimax on once
onion open open open
orient orientation orthographic   
P
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panoramic parallel parametric pass_through
pattern perspective pgm phase
phong phong_size photons pi
pigment pigment_map pigment_pattern planar
plane png point_at point_at
poly poly_wave polygon pot
pow ppm precision precompute
pretrace_end pretrace_start prism prod
projected_through pwr      
Q
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quadratic_spline quadric quartic quaternion
quick_color quick_colour quilted   
R
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radial radians radiosity radius
radius rainbow ramp_wave rand
range ratio read reciprocal
recursion_limit red reflection reflection
reflection_exponent refraction render repeat
rgb rgbf rgbft rgbt
right ripples rotate roughness
S
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samples save_file save_file scale
scallop_wave scattering seed select
shadowless sin sine_wave sinh
size sky sky_sphere slice
slope slope_map smooth smooth_triangle
solid sor spacing specular
sphere sphere_sweep spherical spherical
spiral1 spiral2 spline split_union
spotlight spotted sqr sqrt
statistics str strcmp strength
strlen strlwr strupr sturm
substr sum superellipsoid switch
sys         
T
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t tan tanh target
text texture texture_list texture_map
tga thickness threshold threshold
tiff tightness tile2 tiles
tolerance toroidal torus trace
transform translate transmit triangle
triangle_wave true ttf turb_depth
turbulence type      
U
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u u_steps ultra_wide_angle undef
union up use_alpha use_color
use_colour use_index utf8 uv_indices
uv_mapping uv_vectors      
V
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v v_steps val variance
variance vaxis_rotate vcross vdot
version vertex_vectors vlength vnormalize
vrotate vstr vturbulence   
W
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warning warp water_level waves
while width wood wrinkles
write         
X
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x y yes z