//-------------------------------------- // POV-Ray Ensyu 01 //--------------------------------------- //--(1)---setting & include------- global_settings { assumed_gamma 2.2 } #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "Woods.inc" #include "stones.inc" #include "glass.inc" #include "metals.inc" //--(2)----Eye position------- camera { right <-1.33, 0, 0> up <0, 1, 0> sky <0, 0, 1> location <200,600,150> //------camera location look_at <0,0,50> //------look at this point angle 45 } //--(3)---Light--------------- light_source { <-2500,2000,5000> color White*1.2 parallel point_at <0,0,0> } //--(4)----Sky----------------- sky_sphere{ pigment { Bright_Blue_Sky scale 0.5} } //--(5)----Ground-------------- plane{<0,0,1>,0 pigment{color YellowGreen } // normal{granite 0.3 scale 150} // finish{phong 1 specular 0.3} } //--(6)----Primitives---------- sphere{<0,0,0>,40 pigment{color Orange} translate<150,0,60>} box{<0,0,0>,<60,60,60> pigment{color Blue} translate<-30,-30,30>} cone{<0,0,0>,40, <0,0,80>,0 pigment{color Red} translate<-150,0,30>}